Hussite War
The Project
An RTS game created during my Game Technology semester which required us to create a game using only a rendering engine in about 20 weeks.
In Hussite War the player creates a base while surviving waves of enemies until the player is finally build an economy and an army strong enough to take on the enemy base.
Things I worked on
Grid System
During this project I primarily worked on the grid system. This system is the basis for the whole game. In order to place buildings, make the units move over the grid as well as for the level generation.
User Interface
I created both the system that is used to create the user interface together with another student. We made sure that buttons were able to be pressed, added functionality to make it easier to create new UI elements and made sure everything (texts, buiild queues, etc.) updates when it needs to.